Software emulation generally introduces both input and audio lag-albeit usually in ways that are hardly perceptible. Some players may fairly shrug this off, as his perspective is colored to some extent by regularly speedrunning the game on original, lower-latency hardware. ![]() In his video, ZFG1 also comments on the NSO version's noticeable input lag. I promise that you can feel the difference if you have access to both ways of playing.
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